GRANS STUDIOS

Board moved to: http://grans-productions.com/forum It stills under constructions, but soon it will be fully funcional. Feel free to register there!


It is currently Thu Mar 18, 2010 2:15 am

All times are UTC




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 5 posts ] 
Author Message
 Post subject: Animation Export Log ERROR
PostPosted: Thu Aug 27, 2009 4:18 pm 
Offline
User avatar

Joined: Fri Jun 26, 2009 11:16 pm
Posts: 177
Location: United Kingdom
Okay. Let's get to the nitty gritty. Basically, we're having just a few troubles with exporting our .W3X files from 3DStudio Max 9. In the Animation Export Log, it says this:

Quote:
Saving Hierarchy Tree MINITANK.
Node Count: 17
Nodes:
ROOTTRANSFORM
BOX02
CYLINDER01
CYLINDER02
BOX06
CYLINDER03
TORUS01
TORUS02
TORUS03
CYLINDER04
CYLINDER09
TORUS05
SPHERE01
BOX07
BOX08
BOX01
BOX03
Initializing Capture....
Extracting 101 frames of animation from Max

Extraction Complete.

Begin Save Motion Data

Saving Channel Data for 17 Nodes

node: 0
node: 1
node: 2
node: 3
node: 4
node: 5
node: 6
node: 7
node: 8
node: 9
node: 10
node: 11
node: 12
node: 13
node: 14
node: 15
node: 16

Save Channel Data Complete.
Destroy Log..1,2,3,4, go..

Processing Mesh: BOX03
ERROR! Shader build FAILED!
This means that you will probably be running with out of date shaders.


As it looks like that we're using out of date shaders, is there any chance that anyone can direct me to a download link for some "in date" RA3 shaders. So, if you have any links in mind respond to this thread. We would very much appreciate this help, as getting a unit into our mod will make the rate of progression jump up to an extreme.
Thank you!

_________________
Image
Image
3D Modeller/Concept Artist/Website Manager


Top
 Profile E-mail  
 
 Post subject: Re: Animation Export Log ERROR
PostPosted: Thu Aug 27, 2009 9:46 pm 
Offline
Site Admin
User avatar

Joined: Fri May 29, 2009 7:17 pm
Posts: 260
Location: Brazil
Try to merge dummy objects such as details with the BIG objects like Chassis, turret, barrel, in order to make it easer to the export convert...


Top
 Profile E-mail  
 
 Post subject: Re: Animation Export Log ERROR
PostPosted: Thu Aug 27, 2009 11:34 pm 
Offline
User avatar

Joined: Sat Jun 27, 2009 11:21 am
Posts: 32
we have even just had a go at exporting a box and no luck so i dont think its the model itself...something to do with the exporting or shaders =/

_________________
Dan2172
Designer
Head coder
Team leader
Image


Top
 Profile E-mail  
 
 Post subject: Re: Animation Export Log ERROR
PostPosted: Fri Aug 28, 2009 12:24 am 
Offline
Site Admin
User avatar

Joined: Fri May 29, 2009 7:17 pm
Posts: 260
Location: Brazil
You might want to reinstall the shaders or reinstall 3ds max and the service packs...


Top
 Profile E-mail  
 
 Post subject: Re: Animation Export Log ERROR
PostPosted: Fri Aug 28, 2009 1:55 pm 
Offline
User avatar

Joined: Sat Jun 27, 2009 11:21 am
Posts: 32
ok ill try again when iv done it =P

_________________
Dan2172
Designer
Head coder
Team leader
Image


Top
 Profile E-mail  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 5 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Skin by Lucas Kane

Powered by Make Forum Free Forum.
Sign Up now to get your Free Forum!